Server profile
nameserver
Offline, with 1 of 50 players on; ranked #13,861 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline 95.68.224.202:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does nameserver wipe, and on which day?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 15 hours have passed since its current world was created.
Server details
Which Rust version is nameserver on?
The Rust build is network protocol 2634 and build 166586, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is nameserver, and is it up at the moment?
Offline at the moment, nameserver was last seen 23 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.68.224.202:28015.
Server tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature nameserver?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of nameserver look like?
nameserver was last seen 23 days 16 hours ago and is offline right now.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #13,861, within the top 61% of the ranked field.
Settings and rules
What settings and rules apply on nameserver?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 95.68.224.202:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.