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Rust Insights

Server profile

[UA] Bukovyna Classic

Online, with 2 of 100 players on; ranked #2,836 of every public Rust server, the top 13%. It last wiped 5d ago.

Filed under vanilla
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 100 players now 2% full
17-day averagepeak 6
#2,836ranktop 13%
5d agolast wipeno schedule published
23hnext wipeFri 30 Oct, 10:51 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 13% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Friday 30 October, 10:51 UTC, in 23h. Every 6 days 23 hours · medium confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
60% crowd held else halves by day 2.5

Coming wipes

  1. 23hFri 30 Oct, 10:51 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 7d 22hFri 6 Nov, 09:42 UTC
  4. 14d 20hFri 13 Nov, 08:33 UTC
  5. 21d 19hFri 20 Nov, 07:24 UTC
  6. 28d 18hFri 27 Nov, 06:15 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 05:06 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:00 UTC5d ago 6 – running 0
Fri 16 Oct, 11:11 UTC13d ago 6 held half 7 days 2
Fri 9 Oct, 12:20 UTC19d ago 11 halved by day 3 7 days 0
Fri 2 Oct, 15:30 UTC26d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC33d ago 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC40d ago 6 held half 6.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average399/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average51/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [UA] Bukovyna Classic look like once wipe day arrives?

Recent wipes peaked at 8 players on average. 34 hours into the latest wipe, the crowd on the server reached its peak. In 60% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.5.

When does [UA] Bukovyna Classic wipe, and how often?

Wipes on [UA] Bukovyna Classic have lately fallen roughly every 7 days. A wipe is expected on Friday 30 October at 10:51 UTC. 5 days 23 hours have passed since its current world was created.

About the server

Does [UA] Bukovyna Classic hold a steady frame rate?

Server fps averaged 31 over 48 hours; the lowest reading was 20. Buildings, deployables and the rest took the entity count as high as 111,355. Memory use peaked at 3,943 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [UA] Bukovyna Classic currently run?

Rust network protocol 2635 and build 168909 on Windows is what [UA] Bukovyna Classic runs. The same protocol is required to join, and Steam takes care of updating it.

Has [UA] Bukovyna Classic stayed online, and is it up now?

At the time of this check [UA] Bukovyna Classic is online. About 2 days 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 161 of 168 hours up, or 96% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [UA] Bukovyna Classic run from?

No region is published by [UA] Bukovyna Classic. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.67.125.216:28020.

Server tags

What is meant by each tag on [UA] Bukovyna Classic?

When the game's server browser reads [UA] Bukovyna Classic, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [UA] Bukovyna Classic?

The Rust Insights lists that carry [UA] Bukovyna Classic are Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on [UA] Bukovyna Classic right now, and how does that number move?

At the time of this refresh, [UA] Bukovyna Classic holds 2 players on 100 slots. A weekly average of 1 players goes with a peak of 6. Look at the last 48 hours and the peak hour is 09:00 UTC, at 4 players on average.

Where does [UA] Bukovyna Classic sit in the rankings?

On player hours for the last seven days, [UA] Bukovyna Classic sits at #2,836, inside the top 13% of ranked servers.

Settings and rules

What are the settings and rules for [UA] Bukovyna Classic?

The name of [UA] Bukovyna Classic does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on [UA] Bukovyna Classic?

[UA] Bukovyna Classic runs a procedural map of size 4,250 with seed 1844, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto [UA] Bukovyna Classic?

To connect, start Rust and enter client.connect 95.67.125.216:28020 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/Wxfup8TNu2 is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.