Server profile
Zov
Offline, with 1 of 50 players on; ranked #8,613 of every public Rust server, the top 39%. It last wiped 1d ago.
Offline 95.55.4.176:28015 checked 12h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Zov wipe?
Too few wipes are on record for Zov to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 31 hours ago.
Server details
How well does Zov perform?
The 48-hour average for server fps is 197, and 186 was the lowest seen. The world held a peak of 28,072 entities, counting buildings, deployables and all the rest. It drew as much as 1,206 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Zov?
Running on Linux, Zov is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Zov, and is it online?
Offline at the moment, Zov was last seen 12 hours ago. About 5 hours ago is when it last restarted, judged from the uptime it reports. Rust Insights first logged this server on 27 October 2026.
What location is listed for Zov?
A region is not published by Zov. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.55.4.176:28015.
Tags
What is meant by each tag on Zov?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Zov publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Zov turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Zov are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What does the population of Zov look like?
The last time Zov was seen online was 12 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. Look at the last 48 hours and the peak hour is 15:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does Zov place?
Player hours over seven days put Zov at #8,613, within the top 39% of the ranked field.
Settings and rules
How is Zov configured, and what rules apply?
Nothing about gather rate is given in the name of Zov. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Zov?
Zov runs a procedural map of size 2,500 with seed 1055496294, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join Zov?
To connect, start Rust and enter client.connect 95.55.4.176:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.