Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 9d ago.
Offline 95.53.104.59:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 9 days 18 hours ago.
Server details
Which Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Joining needs your game on the same protocol, which Steam updates for you.
Has ServerName stayed online, and is it up now?
Offline at the moment, ServerName was last seen 3 days 21 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. The first record Rust Insights has of it is 31 October 2026.
Where does ServerName run from?
A region is not published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 95.53.104.59:28015.
Lists and tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what ServerName publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerName?
ServerName appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 3 days 21 hours ago, and it is offline now. Across the past week the mean was 0 players.
Where does ServerName sit in the rankings?
The player-hours ranking for the last seven days puts ServerName at #15,957, among the top 70% of all ranked servers.
Settings and rules
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
How to join
How can you get onto ServerName?
Open the console with F1 in Rust and enter client.connect 95.53.104.59:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.