Server profile
LinuxGSM
Offline, with 1 of 50 players on; ranked #13,198 of every public Rust server, the top 60%. It last wiped 40d ago.
Offline 95.47.155.205:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LinuxGSM wipe, and on which day?
Its rhythm cannot be read yet: LinuxGSM has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 40 days ago.
Server
On what version does LinuxGSM currently run?
The Rust build is network protocol 2633 and build 164530, running on Linux, for LinuxGSM. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is LinuxGSM, and is it up at the moment?
LinuxGSM is offline at the moment; the last time it was seen was 34 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 23 September 2026.
Where does LinuxGSM run from?
There is no region published for LinuxGSM. Rust Insights reports the location a server declares, not the physical place of the machine. 95.47.155.205:28015 is where it answers.
Lists and tags
How should you read the tags listed for LinuxGSM?
When the game's server browser reads LinuxGSM, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does LinuxGSM turn up among the Rust Insights lists and filters?
These Rust Insights lists include LinuxGSM: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of LinuxGSM look like?
LinuxGSM is offline at the moment; the last sighting was 34 days 23 hours ago.
How does LinuxGSM compare with other Rust servers in the ranking?
Player hours over seven days put LinuxGSM at #13,198, within the top 60% of the ranked field.
Map and rules
What settings and rules apply on LinuxGSM?
Nothing about gather rate is given in the name of LinuxGSM. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on LinuxGSM?
The game generates the map on LinuxGSM, which is procedural.
How to join
How can you get onto LinuxGSM?
To connect, start Rust and enter client.connect 95.47.155.205:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.