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Rust Insights

Server profile

Development Server

Offline, with 1 of 2 players on; ranked #14,143 of every public Rust server. It last wiped 37d ago.

Filed under moddedoxide
Launch Rust and join
1/ 2 players now 50% full
07-day averagepeak –
#14,143rankno region published
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 14:49 UTC37d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average147/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average176/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average84/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Development Server, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Development Server wipe, and on which day?

Its rhythm cannot be read yet: Development Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 37 days 17 hours ago.

Server

On what version does Development Server currently run?

Running on Windows, Development Server is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.

Has Development Server stayed online, and is it up now?

Offline at the moment, Development Server was last seen 37 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 20 September 2026.

In which location does Development Server sit?

A region is not published by Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.47.113.106:28015.

Server tags

What is meant by each tag on Development Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Development Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Development Server?

These Rust Insights lists include Development Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of Development Server look like?

Development Server is offline at the moment; the last sighting was 37 days 16 hours ago.

In the ranking of Rust servers, where does Development Server place?

On player hours for the last seven days, Development Server sits at #14,143, inside the top – of ranked servers.

Settings and rules

What are the settings and rules for Development Server?

No gather rate appears in the name of Development Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.

Which map is live on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Join

How can you get onto Development Server?

Open the console with F1 in Rust and enter client.connect 95.47.113.106:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.