Server profile
Server name on in-game server list
Offline, with 0 of 5 players on; ranked #15,641 of every public Rust server, the top 71%. It last wiped 33d ago.
Offline 95.37.68.135:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 08:40 UTC33d ago | 1 | – | running | 1 |
| Mon 21 Sep, 05:37 UTC36d ago | 1 | held half | 3.1 days | 1 |
| Sat 19 Sep, 15:39 UTC38d ago | 1 | – | 1.6 days | 1 |
| Sat 19 Sep, 07:31 UTC38d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 21:31 UTC39d ago | 1 | – | 0.4 days | 1 |
| Thu 17 Sep, 16:35 UTC40d ago | 1 | – | 1.2 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Server name on in-game server list, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Server name on in-game server list wipe, and on which day?
No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 33 days 18 hours ago.
Server details
What Rust version is live on Server name on in-game server list?
Running on Windows, Server name on in-game server list is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Server name on in-game server list, and is it online?
Offline at the moment, Server name on in-game server list was last seen 33 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Server name on in-game server list?
No region is published by Server name on in-game server list. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.37.68.135:28015.
Tags
Which meanings sit behind the tags on Server name on in-game server list?
These tags come from Server name on in-game server list and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Server name on in-game server list?
Server name on in-game server list appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Server name on in-game server list right now?
Server name on in-game server list was last seen 33 days 18 hours ago and is offline right now.
In the ranking of Rust servers, where does Server name on in-game server list place?
The player-hours ranking for the last seven days puts Server name on in-game server list at #15,641, among the top 71% of all ranked servers.
Map and rules
What are the settings and rules for Server name on in-game server list?
Nothing about gather rate is given in the name of Server name on in-game server list. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Server name on in-game server list?
The game generates the map on Server name on in-game server list, which is procedural.
Connecting
How do you connect to Server name on in-game server list?
To connect, start Rust and enter client.connect 95.37.68.135:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.