Server profile
Server name on in-game server list
Offline, with 1 of 5 players on; ranked #15,172 of every public Rust server, the top 64%. It last wiped 29d ago.
Offline 95.37.118.140:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 19:09 UTC29d ago | 1 | – | running | 1 |
| Sun 27 Sep, 09:19 UTC31d ago | 1 | – | 2.4 days | 0 |
| Sat 26 Sep, 15:14 UTC32d ago | 1 | – | 0.8 days | 0 |
| Sat 26 Sep, 09:13 UTC32d ago | 1 | – | 0.3 days | 0 |
| Fri 25 Sep, 12:24 UTC33d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Server name on in-game server list, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Server name on in-game server list wipe?
Server name on in-game server list wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 29 days 7 hours ago.
About the server
On what version does Server name on in-game server list currently run?
Running on Windows, Server name on in-game server list is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Server name on in-game server list, and is it online?
Offline at the moment, Server name on in-game server list was last seen 29 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 25 September 2026 is when Rust Insights first saw it.
In which location does Server name on in-game server list sit?
There is no region published for Server name on in-game server list. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 95.37.118.140:28015.
Lists and tags
How should you read the tags listed for Server name on in-game server list?
When the game's server browser reads Server name on in-game server list, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Server name on in-game server list appear?
Server name on in-game server list appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Server name on in-game server list right now, and how does that number move?
The last time Server name on in-game server list was seen online was 29 days 6 hours ago, and it is offline now.
How does Server name on in-game server list compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Server name on in-game server list at #15,172, among the top 64% of all ranked servers.
Map and rules
What are the settings and rules for Server name on in-game server list?
The name of Server name on in-game server list does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Server name on in-game server list?
The map on Server name on in-game server list is procedural and the game generates it.
How to join
What is the way to join Server name on in-game server list?
Type client.connect 95.37.118.140:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.