Server profile
Blood staging test
Offline, with 1 of 5 players on; ranked #10,660 of every public Rust server, the top 48%. It last wiped 27d ago.
Offline 95.31.252.99:28215 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Blood staging test wipe, and how often?
Its rhythm cannot be read yet: Blood staging test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 5 hours ago.
About the server
On what version does Blood staging test currently run?
Running on Windows, Blood staging test is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Blood staging test, and is it online?
Blood staging test is offline at the moment; the last time it was seen was 5 days 23 hours ago. The last 7 full days gave 11 of 168 hours up, or 7% of the time. On 1 October 2026 is when Rust Insights first saw it.
In which location does Blood staging test sit?
No region is published by Blood staging test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 95.31.252.99:28215.
Tags
How should you read the tags listed for Blood staging test?
These tags come from Blood staging test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Blood staging test turn up among the Rust Insights lists and filters?
Blood staging test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of Blood staging test look like?
The last time Blood staging test was seen online was 5 days 23 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.
Where does Blood staging test sit in the rankings?
The player-hours ranking for the last seven days puts Blood staging test at #10,660, among the top 48% of all ranked servers.
Rules and settings
What settings and rules apply on Blood staging test?
Nothing about gather rate is given in the name of Blood staging test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Blood staging test?
The map on Blood staging test is procedural and the game generates it.
Join
What is the way to join Blood staging test?
To connect, start Rust and enter client.connect 95.31.252.99:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.