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Rust Insights

Server profile · EU

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|

Online, with 2 of 200 players on; ranked #2,060 of every public Rust server, the top 9%. It last wiped 11d ago.

Filed under 5x biweekly wipes moddedoxidepve
Launch Rust and join Website
2/ 200 players now 1% full
27-day averagepeak 9
#2,060ranktop 9% · #794 in EU
11d agolast wipebiweekly schedule
2d 22hnext wipeFri 30 Oct, 15:02 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 15:02 UTC, in 2d 22h. Its biweekly schedule tag · low confidence

12.3 days usual gap between real wipes
67% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
50% crowd held else halves by day 4

Coming wipes

  1. 2d 22hFri 30 Oct, 15:02 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 16d 22hFri 13 Nov, 15:02 UTC
  4. 30d 22hFri 27 Nov, 15:02 UTC
  5. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:02 UTC11d ago 6 – running 0
Sat 3 Oct, 11:48 UTC24d ago 9 halved by day 4 13.1 days 7
Thu 1 Oct, 17:45 UTC FW25d ago 9 – 1.8 days 3
Sat 19 Sep, 09:32 UTC38d ago 6 held half 12.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 35 on average51/150
  2. CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | QuestsEU · groups of 8+ · 5x · biweekly · 7 on average9/77
  3. FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 4 on average5/200
  4. SPARTAN 5X PvE/PvP|Zombie|PET|RaiD|MeT|LegenD|JET|Just WIPEDEU · groups of 8+ · 5x · biweekly · 2 on average4/150
  5. Afterlife Survival Horror PVE 1-5x Events-RaidsEU · groups of 8+ · 5x · biweekly · 1 on average2/40
  6. [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average90/100

The short version

Quick answers

From the figures on this page.

Wipe days

On PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, what happens on wipe day?

At their busiest, its recent wipes drew 8 players on average. 24 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 4.

When does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| wipe, and how often?

Its tag sets the prediction: too few wipes on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| are on record to confirm the schedule. A wipe is expected on Friday 30 October at 15:02 UTC. 11 days 1 hours have passed since its current world was created. The tags give wipes as every two weeks.

About the server

How well does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| perform?

Server fps averaged 58 over 48 hours; the lowest reading was 34. Buildings, deployables and the rest took the entity count as high as 180,120. The highest memory figure was 7,026 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|. Joining needs your game on the same protocol, which Steam updates for you.

Has PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| stayed online, and is it up now?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is currently reachable and online. Going by the uptime figure it gives, its last restart was around 10 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| run from?

Its EU tag is what PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.31.130.21:28018.

Server tags

What is meant by each tag on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

These tags come from PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| turn up among the Rust Insights lists and filters?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| appears among the following Rust Insights lists: 5x Rust servers, explained, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player counts

How many players are on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| right now, and how does that number move?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| shows 2 players at the moment, against 200 slots. The seven-day average is 2 players, and the highest point in that week was 9. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 8 players.

Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| sit in the rankings?

In Europe, PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is #794; across all ranked servers it is #2,060 on seven-day player hours, in the top 9%.

Map and rules

What are the settings and rules for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Going by its name, PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| gathers at 5x. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs a procedural map of size 4,500 with seed 1903688584, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Join

How do you connect to PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

To connect, start Rust and enter client.connect 95.31.130.21:28018 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://mars.gamestores.app is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.