Server profile
Local server 261 — Procedural
Offline, with 0 of 10 players on; ranked #15,842 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 95.27.85.121:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:03 UTC20d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Local server 261 — Procedural, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Local server 261 — Procedural wipe, and on which day?
The record of Local server 261 — Procedural's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 20 days 19 hours ago.
Server
What Rust version is live on Local server 261 — Procedural?
Running on Windows, Local server 261 — Procedural is on Rust network protocol 2332. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Local server 261 — Procedural, and is it up at the moment?
Offline at the moment, Local server 261 — Procedural was last seen 19 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
What location is listed for Local server 261 — Procedural?
There is no region published for Local server 261 — Procedural. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.27.85.121:28015.
Tags
What is meant by each tag on Local server 261 — Procedural?
When the game's server browser reads Local server 261 — Procedural, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; v2332 (Protocol): Matching versions are required, and the protocol is 2332; ptrak (Networking): RakNet handles the network layer, as it does by default; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Local server 261 — Procedural appear?
These Rust Insights lists include Local server 261 — Procedural: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.
Population history
How many players are on Local server 261 — Procedural right now?
Local server 261 — Procedural was last seen 19 days 21 hours ago and is offline right now.
In the ranking of Rust servers, where does Local server 261 — Procedural place?
On player hours for the last seven days, Local server 261 — Procedural sits at #15,842, inside the top 72% of ranked servers.
Rules and settings
What are the settings and rules for Local server 261 — Procedural?
The name of Local server 261 — Procedural does not state a gather rate. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. The server has Valve's VAC anti-cheat switched off.
What is the map on Local server 261 — Procedural?
The map on Local server 261 — Procedural is procedural and the game generates it.
Join
How can you get onto Local server 261 — Procedural?
Open the console with F1 in Rust and enter client.connect 95.27.85.121:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.