Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,425 of every public Rust server, the top 69%. It last wiped 24d ago.
Offline 95.27.69.172:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:44 UTC24d ago | 1 | – | running | 1 |
| Fri 25 Sep, 11:26 UTC32d ago | 1 | – | 8.1 days | 0 |
| Wed 23 Sep, 17:24 UTC34d ago | 1 | – | 1.8 days | 1 |
| Wed 16 Sep, 15:04 UTC41d ago | 1 | halved by day 5 | 7.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On nameserver, what happens on wipe day?
Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.
On what schedule does nameserver wipe?
There is no next wipe to predict: nameserver wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 24 days 12 hours ago.
About the server
On what version does nameserver currently run?
Rust network protocol 2635 and build 167781 on Windows is what nameserver runs. You can only join if your game is on the same protocol; Steam handles that update.
Has nameserver stayed online, and is it up now?
The last sighting of nameserver was 3 days 20 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. Rust Insights first logged this server on 14 September 2026.
What location is listed for nameserver?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.27.69.172:28015 is where it answers.
Tags
How should you read the tags listed for nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does nameserver appear?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of nameserver look like?
nameserver was last seen 3 days 20 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
How does nameserver compare with other Rust servers in the ranking?
Player hours over seven days put nameserver at #15,425, within the top 69% of the ranked field.
Map and rules
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How do you connect to nameserver?
Type client.connect 95.27.69.172:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.