Server profile
Test Server
Offline, with 1 of 10 players on; ranked #12,868 of every public Rust server, the top 60%. It last wiped 19d ago.
Offline 95.26.8.210:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test Server wipe, and on which day?
Its rhythm cannot be read yet: Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 19 days 7 hours ago.
Server details
On what version does Test Server currently run?
Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test Server, and is it online?
Offline at the moment, Test Server was last seen 13 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 9 October 2026.
Where does Test Server run from?
There is no region published for Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.26.8.210:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test Server?
These Rust Insights lists include Test Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Test Server right now, and how does that number move?
Test Server is offline at the moment; the last sighting was 13 days 7 hours ago.
In the ranking of Rust servers, where does Test Server place?
The player-hours ranking for the last seven days puts Test Server at #12,868, among the top 60% of all ranked servers.
Settings and rules
What are the settings and rules for Test Server?
Nothing about gather rate is given in the name of Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is off.
Which map is live on Test Server?
The game generates the map on Test Server, which is procedural.
How to join
How do you connect to Test Server?
Type client.connect 95.26.8.210:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.