Server profile
nameserver
Offline, with 1 of 15 players on; ranked #13,346 of every public Rust server, the top 62%. It last wiped 14d ago.
Offline 95.26.4.89:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 14 days 20 hours have passed since its current world was created.
Server details
Which Rust version is nameserver on?
Running on Windows, nameserver is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
Offline at the moment, nameserver was last seen 14 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 15 October 2026 is when Rust Insights first saw it.
Where does nameserver run from?
No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. 95.26.4.89:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature nameserver?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on nameserver right now?
The last time nameserver was seen online was 14 days ago, and it is offline now.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #13,346, inside the top 62% of ranked servers.
Settings and rules
How is nameserver configured, and what rules apply?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How can you get onto nameserver?
Type client.connect 95.26.4.89:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.