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Rust Insights

Server profile

nameserver

Offline, with 1 of 15 players on; ranked #13,583 of every public Rust server, the top 63%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join
1/ 15 players now 7% full
07-day averagepeak –
#13,583ranktop 63%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 01:21 UTC13d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 161 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average42/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average21/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average3/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does nameserver look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

When does nameserver wipe, and how often?

The record of nameserver's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days have passed since its current world was created.

Server details

On what version does nameserver currently run?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for nameserver, and is it online?

nameserver is offline at the moment; the last time it was seen was 13 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 October 2026 is when Rust Insights first saw it.

Where does nameserver run from?

No region is published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.26.3.179:28015.

Tags

How should you read the tags listed for nameserver?

These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does nameserver appear?

The Rust Insights lists that carry nameserver are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on nameserver right now, and how does that number move?

The last time nameserver was seen online was 13 days ago, and it is offline now.

How does nameserver compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts nameserver at #13,583, among the top 63% of all ranked servers.

Map and rules

How is nameserver configured, and what rules apply?

No gather rate appears in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on nameserver?

The map on nameserver is procedural and the game generates it.

Connecting

How do you connect to nameserver?

Type client.connect 95.26.3.179:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.