Server profile
My Test Server
Offline, with 0 of 5 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 4d ago.
Offline 95.26.171.228:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does My Test Server wipe?
The record of My Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 4 days 21 hours ago.
Server
On what version does My Test Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for My Test Server. You can only join if your game is on the same protocol; Steam handles that update.
Has My Test Server stayed online, and is it up now?
Offline at the moment, My Test Server was last seen 4 days 20 hours ago. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. Rust Insights first logged this server on 23 October 2026.
Where does My Test Server run from?
There is no region published for My Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.26.171.228:28015.
Server tags
Which meanings sit behind the tags on My Test Server?
These tags come from My Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does My Test Server turn up among the Rust Insights lists and filters?
My Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on My Test Server right now, and how does that number move?
The last time My Test Server was seen online was 4 days 20 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does My Test Server sit in the rankings?
On player hours for the last seven days, My Test Server sits at #15,323, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on My Test Server?
The name of My Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on My Test Server?
A procedural map, generated by the game, is what My Test Server runs.
How to join
How can you get onto My Test Server?
Open the console with F1 in Rust and enter client.connect 95.26.171.228:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.