Server profile
Testing server
Offline, with 1 of 1 players on; ranked #12,917 of every public Rust server, the top 60%. It last wiped 12d ago.
Offline 95.26.147.88:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:56 UTC12d ago | 1 | – | running | 1 |
| Wed 23 Sep, 08:30 UTC34d ago | 1 | – | 22.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Testing server?
Recent wipes peaked at 1 players on average. 20 hours into the latest wipe, the crowd on the server reached its peak.
How often does Testing server wipe, and on which day?
Its rhythm cannot be read yet: Testing server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 13 hours ago.
About the server
On what version does Testing server currently run?
Running on Windows, Testing server is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has Testing server stayed online, and is it up now?
Testing server is offline at the moment; the last time it was seen was 11 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 23 September 2026.
What location is listed for Testing server?
A region is not published by Testing server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 95.26.147.88:28015.
Lists and tags
Which meanings sit behind the tags on Testing server?
These tags come from Testing server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Testing server appear?
These Rust Insights lists include Testing server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of Testing server look like?
The last time Testing server was seen online was 11 days 16 hours ago, and it is offline now.
Where does Testing server sit in the rankings?
On player hours for the last seven days, Testing server sits at #12,917, inside the top 60% of ranked servers.
Map and rules
What are the settings and rules for Testing server?
Nothing about gather rate is given in the name of Testing server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to Testing server?
Type client.connect 95.26.147.88:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.