Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,269 of every public Rust server. It last wiped 40d ago.
Offline 95.26.147.40:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Testing server wipe, and how often?
Its rhythm cannot be read yet: Testing server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 40 days 14 hours ago.
About the server
What Rust version is live on Testing server?
Rust network protocol 2633 and build 164530 on Windows is what Testing server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Testing server stayed online, and is it up now?
Offline at the moment, Testing server was last seen 39 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.
In which location does Testing server sit?
No region is published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.26.147.40:28015 is where it answers.
Tags
Which meanings sit behind the tags on Testing server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Testing server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Testing server?
These Rust Insights lists include Testing server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Testing server right now?
The last time Testing server was seen online was 39 days 14 hours ago, and it is offline now.
In the ranking of Rust servers, where does Testing server place?
On player hours for the last seven days, Testing server sits at #13,269, inside the top – of ranked servers.
Map and rules
What settings and rules apply on Testing server?
No gather rate appears in the name of Testing server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Testing server?
The game generates the map on Testing server, which is procedural.
How to join
What is the way to join Testing server?
To connect, start Rust and enter client.connect 95.26.147.40:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.