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Rust Insights

Server profile

Testing server

Offline, with 1 of 1 players on; ranked #13,262 of every public Rust server. It last wiped 40d ago.

Filed under teams off moddedoxidehardcore
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,262rankno region published
40d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average4/100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average2/50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average2/50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average0/50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0/100
  6. ShockRust | Blue | NoLimitno group limit · 157 on average93/500

The short version

Quick answers

From the figures on this page.

Wipe days

When does Testing server wipe, and how often?

Too few wipes are on record for Testing server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 40 days 8 hours have passed since its current world was created.

Server

What Rust version is live on Testing server?

The Rust build is network protocol 2633 and build 164530, running on Windows, for Testing server. Joining needs your game on the same protocol, which Steam updates for you.

Has Testing server stayed online, and is it up now?

The last sighting of Testing server was 40 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 September 2026.

What location is listed for Testing server?

There is no region published for Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.26.147.207:28015.

Server tags

How should you read the tags listed for Testing server?

The tags gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): 1 slots in total; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Testing server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Testing server?

These Rust Insights lists include Testing server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population

How many players are on Testing server right now?

Testing server was last seen 40 days 6 hours ago and is offline right now.

Where does Testing server sit in the rankings?

Player hours over seven days put Testing server at #13,262, within the top – of the ranked field.

Map and rules

What settings and rules apply on Testing server?

No gather rate appears in the name of Testing server. The server does not publish a group limit. hardcore is the game mode, Facepunch's most demanding mode. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Testing server?

The game generates the map on Testing server, which is procedural.

How to join

What is the way to join Testing server?

Type client.connect 95.26.147.207:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp1
Max players 1 slots in total.
ts0
Group limit Team play is disabled.
v2633
Protocol To join you need the same version; protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.