Server profile
Testing server
Offline, with 1 of 1 players on; ranked #14,733 of every public Rust server, the top 65%. It last wiped 24d ago.
Offline 95.26.147.203:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Testing server wipe?
Too few wipes are on record for Testing server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 7 hours have passed since its current world was created.
Server
What Rust version is live on Testing server?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Testing server. Joining needs your game on the same protocol, which Steam updates for you.
Has Testing server stayed online, and is it up now?
Offline at the moment, Testing server was last seen 23 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
In which location does Testing server sit?
There is no region published for Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.26.147.203:28015.
Lists and tags
Which meanings sit behind the tags on Testing server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Testing server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Testing server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Testing server look like?
Testing server is offline at the moment; the last sighting was 23 days 18 hours ago.
In the ranking of Rust servers, where does Testing server place?
On player hours for the last seven days, Testing server sits at #14,733, inside the top 65% of ranked servers.
Rules and settings
What settings and rules apply on Testing server?
Nothing about gather rate is given in the name of Testing server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto Testing server?
To connect, start Rust and enter client.connect 95.26.147.203:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.