Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,553 of every public Rust server, the top 61%. It last wiped 20d ago.
Offline 95.26.146.49:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Testing server wipe, and how often?
The record of Testing server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 20 days 5 hours have passed since its current world was created.
About the server
What Rust version is live on Testing server?
Rust network protocol 2634 and build 167398 on Windows is what Testing server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Testing server stayed online, and is it up now?
Testing server is offline at the moment; the last time it was seen was 19 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
In which location does Testing server sit?
No region is published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.26.146.49:28015 is where it answers.
Lists and tags
What is meant by each tag on Testing server?
When the game's server browser reads Testing server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Testing server?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Testing server right now?
Testing server was last seen 19 days 9 hours ago and is offline right now.
Where does Testing server sit in the rankings?
Player hours over seven days put Testing server at #13,553, within the top 61% of the ranked field.
Rules and settings
What settings and rules apply on Testing server?
Nothing about gather rate is given in the name of Testing server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
How to join
How can you get onto Testing server?
Type client.connect 95.26.146.49:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.