Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,685 of every public Rust server, the top 62%. It last wiped 20d ago.
Offline 95.26.145.148:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Testing server wipe?
Its rhythm cannot be read yet: Testing server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 4 hours ago.
About the server
On what version does Testing server currently run?
Running on Windows, Testing server is on Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Testing server, and is it up at the moment?
Testing server is offline at the moment; the last time it was seen was 19 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 8 October 2026.
Where does Testing server run from?
A region is not published by Testing server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 95.26.145.148:28015 is where it answers.
Tags
What is meant by each tag on Testing server?
When the game's server browser reads Testing server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Testing server?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Testing server right now, and how does that number move?
The last time Testing server was seen online was 19 days 10 hours ago, and it is offline now.
Where does Testing server sit in the rankings?
On player hours for the last seven days, Testing server sits at #13,685, inside the top 62% of ranked servers.
Map and rules
What are the settings and rules for Testing server?
The name of Testing server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
How to join
What is the way to join Testing server?
To connect, start Rust and enter client.connect 95.26.145.148:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.