Server profile
Testing server
Offline, with 1 of 1 players on; ranked #10,928 of every public Rust server, the top 49%. It last wiped 5d ago.
Offline 95.26.145.145:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Testing server wipe, and on which day?
The record of Testing server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 5 days 2 hours ago.
Server
On what version does Testing server currently run?
Running on Windows, Testing server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Testing server, and is it up at the moment?
Offline at the moment, Testing server was last seen 4 days 23 hours ago. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
What location is listed for Testing server?
No region is published by Testing server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 95.26.145.145:28015.
Server tags
Which meanings sit behind the tags on Testing server?
When the game's server browser reads Testing server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Testing server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on Testing server right now?
Testing server is offline at the moment; the last sighting was 4 days 23 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
Where does Testing server sit in the rankings?
On player hours for the last seven days, Testing server sits at #10,928, inside the top 49% of ranked servers.
Map and rules
What settings and rules apply on Testing server?
The name of Testing server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to Testing server?
Open the console with F1 in Rust and enter client.connect 95.26.145.145:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.