Server profile
Testing server
Offline, with 1 of 1 players on; ranked #14,326 of every public Rust server, the top 61%. It last wiped 35d ago.
Offline 95.26.144.163:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Testing server wipe?
Its rhythm cannot be read yet: Testing server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 35 days 9 hours ago.
Server
Which Rust version is Testing server on?
Rust network protocol 2633 and build 165217 on Windows is what Testing server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Testing server, and is it up at the moment?
Offline at the moment, Testing server was last seen 32 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 26 September 2026 is when Rust Insights first saw it.
What location is listed for Testing server?
No region is published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.26.144.163:28015 is where it answers.
Tags
How should you read the tags listed for Testing server?
These tags come from Testing server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Testing server appear?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Testing server look like?
Testing server was last seen 32 days 9 hours ago and is offline right now.
How does Testing server compare with other Rust servers in the ranking?
On player hours for the last seven days, Testing server sits at #14,326, inside the top 61% of ranked servers.
Map and rules
What settings and rules apply on Testing server?
Nothing about gather rate is given in the name of Testing server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Join
What is the way to join Testing server?
Open the console with F1 in Rust and enter client.connect 95.26.144.163:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.