Server profile
Testing server
Offline, with 1 of 1 players on. It last wiped 48d ago.
Offline 95.26.143.185:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Testing server wipe?
Too few wipes are on record for Testing server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 48 days 3 hours ago.
About the server
Which Rust version is Testing server on?
Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Testing server stayed online, and is it up now?
The last sighting of Testing server was 44 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Testing server sit?
A region is not published by Testing server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.26.143.185:28015.
Tags
What is meant by each tag on Testing server?
The tags gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): It holds 1 slots; ts0 (Group limit): Teams are disabled here; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Testing server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Testing server?
These Rust Insights lists include Testing server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Population history
How many players are on Testing server right now, and how does that number move?
Testing server was last seen 44 days 20 hours ago and is offline right now.
Settings and rules
What are the settings and rules for Testing server?
The name of Testing server does not state a gather rate. The server does not publish a group limit. You get hardcore as the game mode, The toughest mode from Facepunch. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Connecting
What is the way to join Testing server?
To connect, start Rust and enter client.connect 95.26.143.185:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.