Server profile
Testing server
Offline, with 1 of 1 players on; ranked #14,527 of every public Rust server, the top 66%. It last wiped 20d ago.
Offline 95.26.142.164:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Testing server wipe?
Too few wipes are on record for Testing server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 16 hours ago.
Server details
Which Rust version is Testing server on?
The Rust build is network protocol 2634 and build 167231, running on Windows, for Testing server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Testing server, and is it online?
Testing server is offline at the moment; the last time it was seen was 20 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 8 October 2026.
In which location does Testing server sit?
A region is not published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.26.142.164:28015.
Server tags
How should you read the tags listed for Testing server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Testing server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Testing server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Testing server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Testing server right now?
Testing server is offline at the moment; the last sighting was 20 days 16 hours ago.
How does Testing server compare with other Rust servers in the ranking?
On player hours for the last seven days, Testing server sits at #14,527, inside the top 66% of ranked servers.
Rules and settings
How is Testing server configured, and what rules apply?
No gather rate appears in the name of Testing server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to Testing server?
Type client.connect 95.26.142.164:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.