Server profile
Testing server
Offline, with 1 of 1 players on; ranked #10,618 of every public Rust server, the top 48%. It last wiped 6d ago.
Offline 95.26.141.6:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Testing server wipe, and on which day?
Too few wipes are on record for Testing server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 6 days 21 hours ago.
Server
Which Rust version is Testing server on?
Rust network protocol 2634 and build 167781 on Windows is what Testing server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Testing server, and is it up at the moment?
Testing server is offline at the moment; the last time it was seen was 6 days 2 hours ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.
What location is listed for Testing server?
No region is published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.26.141.6:28015 is where it answers.
Server tags
How should you read the tags listed for Testing server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Testing server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Testing server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on Testing server right now, and how does that number move?
Testing server is offline at the moment; the last sighting was 6 days 2 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
Where does Testing server sit in the rankings?
The player-hours ranking for the last seven days puts Testing server at #10,618, among the top 48% of all ranked servers.
Settings and rules
What settings and rules apply on Testing server?
Nothing about gather rate is given in the name of Testing server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
How to join
How can you get onto Testing server?
Type client.connect 95.26.141.6:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.