Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,295 of every public Rust server. It last wiped 37d ago.
Offline 95.26.140.54:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Testing server wipe?
Its rhythm cannot be read yet: Testing server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 37 days 15 hours ago.
Server details
On what version does Testing server currently run?
Running on Windows, Testing server is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Testing server, and is it up at the moment?
The last sighting of Testing server was 37 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.
Where does Testing server run from?
A region is not published by Testing server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 95.26.140.54:28015.
Lists and tags
What is meant by each tag on Testing server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Testing server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Testing server appear?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Testing server right now?
Testing server was last seen 37 days 15 hours ago and is offline right now.
How does Testing server compare with other Rust servers in the ranking?
Player hours over seven days put Testing server at #13,295, within the top – of the ranked field.
Settings and rules
What are the settings and rules for Testing server?
The name of Testing server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Connecting
How do you connect to Testing server?
Open the console with F1 in Rust and enter client.connect 95.26.140.54:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.