Server profile
Testing server
Offline, with 0 of 1 players on; ranked #15,257 of every public Rust server, the top 69%. It last wiped 20d ago.
Offline 95.26.139.56:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Testing server wipe?
Too few wipes are on record for Testing server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 13 hours ago.
Server details
What Rust version is live on Testing server?
Running on Windows, Testing server is on Rust network protocol 2634 and build 167058. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Testing server, and is it online?
Offline at the moment, Testing server was last seen 20 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 8 October 2026.
What location is listed for Testing server?
There is no region published for Testing server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 95.26.139.56:28015.
Tags
Which meanings sit behind the tags on Testing server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Testing server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Testing server?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Testing server look like?
The last time Testing server was seen online was 20 days ago, and it is offline now.
Where does Testing server sit in the rankings?
On player hours for the last seven days, Testing server sits at #15,257, inside the top 69% of ranked servers.
Rules and settings
How is Testing server configured, and what rules apply?
No gather rate appears in the name of Testing server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto Testing server?
To connect, start Rust and enter client.connect 95.26.139.56:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.