Server profile
Testing server
Offline, with 1 of 1 players on; ranked #14,258 of every public Rust server, the top 64%. It last wiped 5d ago.
Offline 95.26.139.253:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Testing server wipe, and on which day?
Its rhythm cannot be read yet: Testing server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 5 days 18 hours ago.
Server details
Which Rust version is Testing server on?
Rust network protocol 2635 and build 168909 on Windows is what Testing server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Testing server, and is it up at the moment?
Testing server is offline at the moment; the last time it was seen was 4 days 5 hours ago. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 24 October 2026.
Where does Testing server run from?
There is no region published for Testing server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 95.26.139.253:28015 is where it answers.
Tags
What is meant by each tag on Testing server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Testing server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Testing server turn up among the Rust Insights lists and filters?
Testing server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Testing server right now, and how does that number move?
Testing server is offline at the moment; the last sighting was 4 days 5 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
How does Testing server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Testing server at #14,258, among the top 64% of all ranked servers.
Map and rules
What are the settings and rules for Testing server?
Nothing about gather rate is given in the name of Testing server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Join
How can you get onto Testing server?
To connect, start Rust and enter client.connect 95.26.139.253:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.