Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,341 of every public Rust server. It last wiped 43d ago.
Offline 95.26.139.157:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Testing server wipe?
Its rhythm cannot be read yet: Testing server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 43 days 18 hours have passed since its current world was created.
Server details
What Rust version is live on Testing server?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Testing server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Testing server, and is it up at the moment?
Offline at the moment, Testing server was last seen 41 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.
In which location does Testing server sit?
No region is published by Testing server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 95.26.139.157:28015.
Lists and tags
What is meant by each tag on Testing server?
The tags gmhardcore (Game mode): Hardcore rules make the game harsher; mp1 (Max players): The slot count is 1; ts0 (Group limit): Team play is disabled; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Testing server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Testing server?
Testing server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Population
How many players are on Testing server right now, and how does that number move?
The last time Testing server was seen online was 41 days 13 hours ago, and it is offline now.
Where does Testing server sit in the rankings?
The player-hours ranking for the last seven days puts Testing server at #13,341, among the top – of all ranked servers.
Settings and rules
How is Testing server configured, and what rules apply?
No gather rate appears in the name of Testing server. A group limit is not published here. You get hardcore as the game mode, The toughest mode from Facepunch. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Testing server?
The game generates the map on Testing server, which is procedural.
How to join
What is the way to join Testing server?
Type client.connect 95.26.139.157:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.