Server profile
Testing server
Offline, with 1 of 1 players on; ranked #11,231 of every public Rust server, the top 51%. It last wiped 1d ago.
Offline 95.26.139.13:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Testing server wipe, and how often?
Its rhythm cannot be read yet: Testing server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 32 hours ago.
Server details
What Rust version is live on Testing server?
Running on Windows, Testing server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has Testing server stayed online, and is it up now?
The last sighting of Testing server was 30 hours ago, and it is offline at present. On 26 October 2026 is when Rust Insights first saw it.
What location is listed for Testing server?
A region is not published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.26.139.13:28015.
Server tags
Which meanings sit behind the tags on Testing server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Testing server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Testing server appear?
These Rust Insights lists include Testing server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What does the population of Testing server look like?
Testing server is offline at the moment; the last sighting was 30 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 1 players.
Where does Testing server sit in the rankings?
Player hours over seven days put Testing server at #11,231, within the top 51% of the ranked field.
Rules and settings
How is Testing server configured, and what rules apply?
Nothing about gather rate is given in the name of Testing server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Connecting
What is the way to join Testing server?
Type client.connect 95.26.139.13:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.