Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,778 of every public Rust server, the top 61%. It last wiped 22d ago.
Offline 95.26.139.0:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Testing server wipe, and on which day?
Too few wipes are on record for Testing server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days 4 hours ago.
About the server
What Rust version is live on Testing server?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Testing server. Joining needs your game on the same protocol, which Steam updates for you.
Has Testing server stayed online, and is it up now?
Testing server is offline at the moment; the last time it was seen was 22 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 5 October 2026.
Where does Testing server run from?
A region is not published by Testing server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 95.26.139.0:28015.
Lists and tags
How should you read the tags listed for Testing server?
When the game's server browser reads Testing server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Testing server appear?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Testing server look like?
The last time Testing server was seen online was 22 days 1 hours ago, and it is offline now.
Where does Testing server sit in the rankings?
Player hours over seven days put Testing server at #13,778, within the top 61% of the ranked field.
Settings and rules
What settings and rules apply on Testing server?
No gather rate appears in the name of Testing server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
How to join
How do you connect to Testing server?
Type client.connect 95.26.139.0:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.