Server profile
Testing server
Offline, with 1 of 1 players on; ranked #10,151 of every public Rust server, the top 46%. It makes a new world every few hours rather than wiping.
Offline 95.26.138.245:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:32 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 18:17 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 16:55 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 16:33 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 16:10 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 15:41 UTC2d ago | – | – | – | 1 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Testing server wipe, and how often?
A new world arrives every few hours on Testing server, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
What Rust version is live on Testing server?
Running on Windows, Testing server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Testing server, and is it online?
The last sighting of Testing server was 2 days 16 hours ago, and it is offline at present. The last 2 full days gave 0 of 48 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
What location is listed for Testing server?
A region is not published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.26.138.245:28015.
Server tags
Which meanings sit behind the tags on Testing server?
When the game's server browser reads Testing server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Testing server appear?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on Testing server right now, and how does that number move?
Testing server was last seen 2 days 16 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.
In the ranking of Rust servers, where does Testing server place?
On player hours for the last seven days, Testing server sits at #10,151, inside the top 46% of ranked servers.
Rules and settings
How is Testing server configured, and what rules apply?
No gather rate appears in the name of Testing server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
How to join
How do you connect to Testing server?
Type client.connect 95.26.138.245:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.