Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,065 of every public Rust server, the top 59%. It makes a new world every few hours rather than wiping.
Offline 95.26.137.228:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:18 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 22:51 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 22:18 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:44 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:48 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:24 UTC4d ago | – | – | – | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- Pickle Rust EU Monthly60/100
- RaidLab0/50
- EU Hub 012/3300
- 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.101/300
- Warriors2/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Testing server wipe, and how often?
None of the resets on Testing server counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
Server
On what version does Testing server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Testing server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Testing server, and is it online?
Offline at the moment, Testing server was last seen 4 days 18 hours ago. The last 4 full days gave 0 of 96 hours up, or 0% of the time. Rust Insights first logged this server on 24 October 2026.
In which location does Testing server sit?
No region is published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.26.137.228:28015.
Tags
How should you read the tags listed for Testing server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Testing server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Testing server?
Testing server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of Testing server look like?
Testing server was last seen 4 days 18 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
How does Testing server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Testing server at #13,065, among the top 59% of all ranked servers.
Rules and settings
How is Testing server configured, and what rules apply?
No gather rate appears in the name of Testing server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
How to join
How do you connect to Testing server?
To connect, start Rust and enter client.connect 95.26.137.228:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.