Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,263 of every public Rust server. It last wiped 40d ago.
Offline 95.26.137.121:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Testing server wipe, and on which day?
The record of Testing server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 40 days 23 hours have passed since its current world was created.
Server
On what version does Testing server currently run?
Rust network protocol 2633 and build 164530 on Windows is what Testing server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Testing server, and is it up at the moment?
Offline at the moment, Testing server was last seen 40 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 September 2026 is when Rust Insights first saw it.
In which location does Testing server sit?
No region is published by Testing server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 95.26.137.121:28015.
Tags
How should you read the tags listed for Testing server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Testing server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Testing server?
These Rust Insights lists include Testing server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Testing server right now, and how does that number move?
Testing server is offline at the moment; the last sighting was 40 days 14 hours ago.
How does Testing server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Testing server at #13,263, among the top – of all ranked servers.
Settings and rules
What are the settings and rules for Testing server?
Nothing about gather rate is given in the name of Testing server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Testing server?
A procedural map, generated by the game, is what Testing server runs.
Join
How can you get onto Testing server?
Open the console with F1 in Rust and enter client.connect 95.26.137.121:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.