Server profile
Testing server
Offline, with 1 of 1 players on; ranked #14,458 of every public Rust server. It last wiped 43d ago.
Offline 95.26.136.240:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Testing server wipe, and on which day?
The record of Testing server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 43 days 15 hours have passed since its current world was created.
About the server
What Rust version is live on Testing server?
Rust network protocol 2633 and build 164530 on Windows is what Testing server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Testing server, and is it online?
Offline at the moment, Testing server was last seen 40 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 September 2026.
What location is listed for Testing server?
A region is not published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.26.136.240:28015.
Tags
What is meant by each tag on Testing server?
When the game's server browser reads Testing server, it finds these tags: gmhardcore (Game mode): Harsher rules apply here: hardcore; mp1 (Max players): 1 slots in total; ts0 (Group limit): Teams are disabled here; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Testing server appear?
Testing server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Population history
How many players are on Testing server right now?
The last time Testing server was seen online was 40 days 15 hours ago, and it is offline now.
In the ranking of Rust servers, where does Testing server place?
Player hours over seven days put Testing server at #14,458, within the top – of the ranked field.
Rules and settings
What settings and rules apply on Testing server?
Nothing about gather rate is given in the name of Testing server. The server does not publish a group limit. hardcore is the game mode, Facepunch's most demanding mode. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Testing server?
The map on Testing server is procedural and the game generates it.
Join
What is the way to join Testing server?
To connect, start Rust and enter client.connect 95.26.136.240:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.