Server profile
Testing server
Offline, with 1 of 1 players on; ranked #13,998 of every public Rust server. It last wiped 40d ago.
Offline 95.26.136.215:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Testing server wipe?
The record of Testing server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 40 days 11 hours ago.
About the server
What Rust version is live on Testing server?
Running on Windows, Testing server is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Testing server, and is it online?
The last sighting of Testing server was 40 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 September 2026.
In which location does Testing server sit?
There is no region published for Testing server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 95.26.136.215:28015 is where it answers.
Server tags
What is meant by each tag on Testing server?
The tags gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): 1 slots in total; ts0 (Group limit): This server has teams turned off; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Testing server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Testing server appear?
The Rust Insights lists that carry Testing server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Population history
How many players are on Testing server right now, and how does that number move?
Testing server was last seen 40 days 11 hours ago and is offline right now.
How does Testing server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Testing server at #13,998, among the top – of all ranked servers.
Settings and rules
What settings and rules apply on Testing server?
Nothing about gather rate is given in the name of Testing server. The server does not publish a group limit. You get hardcore as the game mode, The toughest mode from Facepunch. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
How to join
What is the way to join Testing server?
Type client.connect 95.26.136.215:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.