Server profile
Testing server
Offline, with 1 of 1 players on; ranked #15,361 of every public Rust server, the top 67%. It last wiped 34d ago.
Offline 95.26.136.180:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Testing server wipe, and on which day?
Its rhythm cannot be read yet: Testing server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 34 days 10 hours ago.
About the server
What Rust version is live on Testing server?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Testing server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Testing server, and is it online?
Offline at the moment, Testing server was last seen 32 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 25 September 2026.
In which location does Testing server sit?
A region is not published by Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.26.136.180:28015 is where it answers.
Tags
How should you read the tags listed for Testing server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Testing server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Testing server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Testing server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Testing server look like?
Testing server is offline at the moment; the last sighting was 32 days 10 hours ago.
In the ranking of Rust servers, where does Testing server place?
On player hours for the last seven days, Testing server sits at #15,361, inside the top 67% of ranked servers.
Rules and settings
What settings and rules apply on Testing server?
Nothing about gather rate is given in the name of Testing server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Join
What is the way to join Testing server?
Open the console with F1 in Rust and enter client.connect 95.26.136.180:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.