Server profile
my test server
Offline, with 0 of 15 players on; ranked #15,090 of every public Rust server. It last wiped 38d ago.
Offline 95.25.139.76:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:55 UTC38d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On my test server, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.
How often does my test server wipe, and on which day?
Too few wipes are on record for my test server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 38 days 7 hours ago.
Server
Which Rust version is my test server on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for my test server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for my test server, and is it online?
my test server is offline at the moment; the last time it was seen was 38 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 September 2026.
In which location does my test server sit?
A region is not published by my test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 95.25.139.76:28015.
Server tags
What is meant by each tag on my test server?
When the game's server browser reads my test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature my test server?
These Rust Insights lists include my test server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of my test server look like?
my test server is offline at the moment; the last sighting was 38 days 1 hours ago.
How does my test server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts my test server at #15,090, among the top – of all ranked servers.
Rules and settings
What are the settings and rules for my test server?
Nothing about gather rate is given in the name of my test server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on my test server?
A procedural map, generated by the game, is what my test server runs.
How to join
How can you get onto my test server?
Type client.connect 95.25.139.76:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.