Server profile
Local
Offline, with 0 of 10 players on; ranked #13,762 of every public Rust server, the top 62%. It last wiped 17d ago.
Offline 95.24.131.18:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Local wipe, and how often?
The record of Local's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 20 hours ago.
Server details
Which Rust version is Local on?
Rust network protocol 2574 and build 111282 on Linux is what Local runs. The same protocol is required to join, and Steam takes care of updating it.
Has Local stayed online, and is it up now?
The last sighting of Local was 32 hours ago, and it is offline at present. The last 7 full days gave 142 of 168 hours up, or 85% of the time. Rust Insights first logged this server on 15 October 2026.
Where does Local run from?
A region is not published by Local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.24.131.18:28015 is where it answers.
Tags
How should you read the tags listed for Local?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; v2574 (Protocol): To join you need the same version; protocol 2574; cs111282 (Build): It runs game build 111282; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Local publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Local?
The Rust Insights lists that carry Local are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o.
Player counts
How many players are on Local right now?
Local was last seen 32 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does Local place?
Player hours over seven days put Local at #13,762, within the top 62% of the ranked field.
Map and rules
What settings and rules apply on Local?
Nothing about gather rate is given in the name of Local. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.
Which map is live on Local?
The game generates the map on Local, which is procedural.
Join
What is the way to join Local?
Open the console with F1 in Rust and enter client.connect 95.24.131.18:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.