Server profile
Guru101_SOLO_PVE
Online, with 0 of 300 players on; ranked #15,383 of every public Rust server, the top 70%. It last wiped 25d ago.
Online 95.217.37.218:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:02 UTC25d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Guru101_SOLO_PVE look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Guru101_SOLO_PVE wipe, and on which day?
The record of Guru101_SOLO_PVE's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 16 hours ago.
Server
What does performance look like on Guru101_SOLO_PVE?
Average server fps over the last 48 hours was 84, with a floor of 58. Buildings, deployables and the rest took the entity count as high as 299,295. The highest memory figure was 9,239 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Guru101_SOLO_PVE currently run?
Rust network protocol 2635 and build 168909 on Linux is what Guru101_SOLO_PVE runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Guru101_SOLO_PVE, and is it up at the moment?
Right now Guru101_SOLO_PVE is up and running. Going by the uptime figure it gives, its last restart was around 4 days 22 hours ago. It spent 101 of the last 7 full days' 168 hours up, 60% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Guru101_SOLO_PVE?
There is no region published for Guru101_SOLO_PVE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.217.37.218:28015.
Tags
How should you read the tags listed for Guru101_SOLO_PVE?
These tags come from Guru101_SOLO_PVE and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Guru101_SOLO_PVE turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Guru101_SOLO_PVE are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Guru101_SOLO_PVE right now, and how does that number move?
At the time of this refresh, Guru101_SOLO_PVE holds 0 players on 300 slots. Across the past week the mean was 0 players.
Where does Guru101_SOLO_PVE sit in the rankings?
On player hours for the last seven days, Guru101_SOLO_PVE sits at #15,383, inside the top 70% of ranked servers.
Map and rules
What are the settings and rules for Guru101_SOLO_PVE?
No gather rate appears in the name of Guru101_SOLO_PVE. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Guru101_SOLO_PVE?
The game generates the map on Guru101_SOLO_PVE: procedural, size 5,000, seed 1557514967. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to Guru101_SOLO_PVE?
Open the console with F1 in Rust and enter client.connect 95.217.37.218:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.