Server profile
KILLFEED-ISOLATED
Offline, with 0 of ? players on; ranked #15,311 of every public Rust server, the top 70%. It last wiped 10d ago.
Offline 95.182.82.154:28925 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 09:23 UTC10d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On KILLFEED-ISOLATED, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
When does KILLFEED-ISOLATED wipe, and how often?
The record of KILLFEED-ISOLATED's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 10 days 15 hours ago.
About the server
On what version does KILLFEED-ISOLATED currently run?
Rust network protocol 2634 and build 167781 on Windows is what KILLFEED-ISOLATED runs. Joining needs your game on the same protocol, which Steam updates for you.
Has KILLFEED-ISOLATED stayed online, and is it up now?
KILLFEED-ISOLATED is offline at the moment; the last time it was seen was 10 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
What location is listed for KILLFEED-ISOLATED?
A region is not published by KILLFEED-ISOLATED. Rust Insights reports the location a server declares, not the physical place of the machine. 95.182.82.154:28925 is where it answers.
Tags
What is meant by each tag on KILLFEED-ISOLATED?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what KILLFEED-ISOLATED publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature KILLFEED-ISOLATED?
KILLFEED-ISOLATED appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on KILLFEED-ISOLATED right now?
The last time KILLFEED-ISOLATED was seen online was 10 days 14 hours ago, and it is offline now.
How does KILLFEED-ISOLATED compare with other Rust servers in the ranking?
Player hours over seven days put KILLFEED-ISOLATED at #15,311, within the top 70% of the ranked field.
Rules and settings
What are the settings and rules for KILLFEED-ISOLATED?
The name of KILLFEED-ISOLATED does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Which map is live on KILLFEED-ISOLATED?
A procedural map, generated by the game, is what KILLFEED-ISOLATED runs.
How to join
How do you connect to KILLFEED-ISOLATED?
Type client.connect 95.182.82.154:28925 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.