Server profile
SUPPLY-ISOLATED-TEST
Offline, with 0 of ? players on; ranked #15,240 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 95.182.82.154:28915 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does SUPPLY-ISOLATED-TEST wipe?
The record of SUPPLY-ISOLATED-TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 10 hours ago.
Server
Which Rust version is SUPPLY-ISOLATED-TEST on?
Running on Windows, SUPPLY-ISOLATED-TEST is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has SUPPLY-ISOLATED-TEST stayed online, and is it up now?
SUPPLY-ISOLATED-TEST is offline at the moment; the last time it was seen was 11 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
Where does SUPPLY-ISOLATED-TEST run from?
A region is not published by SUPPLY-ISOLATED-TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.182.82.154:28915.
Server tags
Which meanings sit behind the tags on SUPPLY-ISOLATED-TEST?
When the game's server browser reads SUPPLY-ISOLATED-TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature SUPPLY-ISOLATED-TEST?
SUPPLY-ISOLATED-TEST appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on SUPPLY-ISOLATED-TEST right now?
SUPPLY-ISOLATED-TEST was last seen 11 days 7 hours ago and is offline right now.
Where does SUPPLY-ISOLATED-TEST sit in the rankings?
The player-hours ranking for the last seven days puts SUPPLY-ISOLATED-TEST at #15,240, among the top 70% of all ranked servers.
Rules and settings
What settings and rules apply on SUPPLY-ISOLATED-TEST?
No gather rate appears in the name of SUPPLY-ISOLATED-TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on SUPPLY-ISOLATED-TEST?
The game generates the map on SUPPLY-ISOLATED-TEST, which is procedural.
Join
How do you connect to SUPPLY-ISOLATED-TEST?
Open the console with F1 in Rust and enter client.connect 95.182.82.154:28915. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.