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Rust Insights

Server profile

Solo Frontier TEST - acceptance

Offline, with 0 of 20 players on; ranked #15,394 of every public Rust server, the top 71%. It last wiped 27d ago.

Filed under teams off moddedcarbon
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,394ranktop 71%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average59/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average86/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average28/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Solo Frontier TEST - acceptance wipe, and on which day?

The record of Solo Frontier TEST - acceptance's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 12 hours have passed since its current world was created.

Server

Which Rust version is Solo Frontier TEST - acceptance on?

Running on Windows, Solo Frontier TEST - acceptance is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Solo Frontier TEST - acceptance, and is it online?

Solo Frontier TEST - acceptance is offline at the moment; the last time it was seen was 15 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 12 October 2026.

Where does Solo Frontier TEST - acceptance run from?

No region is published by Solo Frontier TEST - acceptance. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.182.106.67:28115.

Server tags

How should you read the tags listed for Solo Frontier TEST - acceptance?

These tags come from Solo Frontier TEST - acceptance and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts0 (Group limit): Teams are disabled here; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Solo Frontier TEST - acceptance turn up among the Rust Insights lists and filters?

Solo Frontier TEST - acceptance appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Population

What does the population of Solo Frontier TEST - acceptance look like?

The last time Solo Frontier TEST - acceptance was seen online was 15 days 21 hours ago, and it is offline now.

How does Solo Frontier TEST - acceptance compare with other Rust servers in the ranking?

Player hours over seven days put Solo Frontier TEST - acceptance at #15,394, within the top 71% of the ranked field.

Map and rules

How is Solo Frontier TEST - acceptance configured, and what rules apply?

No gather rate appears in the name of Solo Frontier TEST - acceptance. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on Solo Frontier TEST - acceptance?

The map on Solo Frontier TEST - acceptance is procedural and the game generates it.

Connecting

What is the way to join Solo Frontier TEST - acceptance?

To connect, start Rust and enter client.connect 95.182.106.67:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 slots.
ts0
Group limit Teams are disabled here.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.