Server profile
Solo Frontier TEST - acceptance
Offline, with 1 of 20 players on; ranked #12,999 of every public Rust server, the top 60%. It last wiped 27d ago.
Offline 95.182.104.45:28115 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Solo Frontier TEST - acceptance wipe, and how often?
Its rhythm cannot be read yet: Solo Frontier TEST - acceptance has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 8 hours have passed since its current world was created.
Server
On what version does Solo Frontier TEST - acceptance currently run?
Running on Windows, Solo Frontier TEST - acceptance is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Solo Frontier TEST - acceptance, and is it online?
Solo Frontier TEST - acceptance is offline at the moment; the last time it was seen was 14 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.
Where does Solo Frontier TEST - acceptance run from?
No region is published by Solo Frontier TEST - acceptance. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.182.104.45:28115.
Tags
How should you read the tags listed for Solo Frontier TEST - acceptance?
These tags come from Solo Frontier TEST - acceptance and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Solo Frontier TEST - acceptance?
These Rust Insights lists include Solo Frontier TEST - acceptance: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Population
How many players are on Solo Frontier TEST - acceptance right now, and how does that number move?
The last time Solo Frontier TEST - acceptance was seen online was 14 days 18 hours ago, and it is offline now.
Where does Solo Frontier TEST - acceptance sit in the rankings?
On player hours for the last seven days, Solo Frontier TEST - acceptance sits at #12,999, inside the top 60% of ranked servers.
Settings and rules
What settings and rules apply on Solo Frontier TEST - acceptance?
No gather rate appears in the name of Solo Frontier TEST - acceptance. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Solo Frontier TEST - acceptance?
The game generates the map on Solo Frontier TEST - acceptance, which is procedural.
Join
How do you connect to Solo Frontier TEST - acceptance?
To connect, start Rust and enter client.connect 95.182.104.45:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.