Skip to the story

Live edition38,014 playing on 11,680 servers

Rust Insights

Server profile

Solo Frontier TEST - acceptance

Offline, with 1 of 20 players on; ranked #12,999 of every public Rust server, the top 60%. It last wiped 27d ago.

Filed under teams off moddedcarbon
Launch Rust and join
1/ 20 players now 5% full
07-day averagepeak –
#12,999ranktop 60%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average28/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average29/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Solo Frontier TEST - acceptance wipe, and how often?

Its rhythm cannot be read yet: Solo Frontier TEST - acceptance has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 8 hours have passed since its current world was created.

Server

On what version does Solo Frontier TEST - acceptance currently run?

Running on Windows, Solo Frontier TEST - acceptance is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Solo Frontier TEST - acceptance, and is it online?

Solo Frontier TEST - acceptance is offline at the moment; the last time it was seen was 14 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.

Where does Solo Frontier TEST - acceptance run from?

No region is published by Solo Frontier TEST - acceptance. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.182.104.45:28115.

Tags

How should you read the tags listed for Solo Frontier TEST - acceptance?

These tags come from Solo Frontier TEST - acceptance and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Solo Frontier TEST - acceptance?

These Rust Insights lists include Solo Frontier TEST - acceptance: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Population

How many players are on Solo Frontier TEST - acceptance right now, and how does that number move?

The last time Solo Frontier TEST - acceptance was seen online was 14 days 18 hours ago, and it is offline now.

Where does Solo Frontier TEST - acceptance sit in the rankings?

On player hours for the last seven days, Solo Frontier TEST - acceptance sits at #12,999, inside the top 60% of ranked servers.

Settings and rules

What settings and rules apply on Solo Frontier TEST - acceptance?

No gather rate appears in the name of Solo Frontier TEST - acceptance. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Solo Frontier TEST - acceptance?

The game generates the map on Solo Frontier TEST - acceptance, which is procedural.

Join

How do you connect to Solo Frontier TEST - acceptance?

To connect, start Rust and enter client.connect 95.182.104.45:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts0
Group limit Team play is disabled.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.