Server profile
67
Offline, with 1 of 1 players on; ranked #14,484 of every public Rust server, the top 65%. It last wiped 19d ago.
Offline 95.179.121.10:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does 67 wipe?
The record of 67's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 19 days 10 hours have passed since its current world was created.
About the server
On what version does 67 currently run?
Running on Windows, 67 is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is 67, and is it up at the moment?
67 is offline at the moment; the last time it was seen was 19 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 9 October 2026.
Where does 67 run from?
A region is not published by 67. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.179.121.10:28015.
Lists and tags
Which meanings sit behind the tags on 67?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 67 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does 67 appear?
The Rust Insights lists that carry 67 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on 67 right now, and how does that number move?
67 is offline at the moment; the last sighting was 19 days 10 hours ago.
In the ranking of Rust servers, where does 67 place?
The player-hours ranking for the last seven days puts 67 at #14,484, among the top 65% of all ranked servers.
Settings and rules
How is 67 configured, and what rules apply?
Nothing about gather rate is given in the name of 67. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on 67?
The game generates the map on 67, which is procedural.
Connecting
How can you get onto 67?
To connect, start Rust and enter client.connect 95.179.121.10:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.