Server profile
StackedDeck
Online, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 95.156.213.231:10900 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:36 UTC FW27d ago | 1 | – | running | 0 |
| Wed 16 Sep, 17:09 UTC42d ago | 3 | halved by day 9 | 15.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does StackedDeck look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 9 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 9.
When does StackedDeck wipe, and how often?
Too few wipes are on record for StackedDeck to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 20 hours ago.
Server details
What does performance look like on StackedDeck?
The 48-hour average for server fps is 10, and 10 was the lowest seen. The world held a peak of 89,800 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,837 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on StackedDeck?
The Rust build is network protocol 2635 and build 168909, running on Windows, for StackedDeck. Joining needs your game on the same protocol, which Steam updates for you.
Has StackedDeck stayed online, and is it up now?
StackedDeck is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does StackedDeck run from?
There is no region published for StackedDeck. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 95.156.213.231:10900.
Tags
What is meant by each tag on StackedDeck?
These tags come from StackedDeck and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature StackedDeck?
StackedDeck appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of StackedDeck look like?
At the time of this refresh, StackedDeck holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does StackedDeck place?
On player hours for the last seven days, StackedDeck sits at #15,335, inside the top 69% of ranked servers.
Settings and rules
What are the settings and rules for StackedDeck?
The name of StackedDeck does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on StackedDeck?
The game generates the map on StackedDeck: procedural, size 4,000, seed 4586. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to StackedDeck?
To connect, start Rust and enter client.connect 95.156.213.231:10900 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
