Server profile
My Rust server | Powered by AMP
Offline, with 0 of 100 players on; ranked #15,962 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 95.147.224.99:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:46 UTC23d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On My Rust server | Powered by AMP, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does My Rust server | Powered by AMP wipe, and on which day?
Its rhythm cannot be read yet: My Rust server | Powered by AMP has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 23 days 22 hours have passed since its current world was created.
About the server
Which Rust version is My Rust server | Powered by AMP on?
Running on Windows, My Rust server | Powered by AMP is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is My Rust server | Powered by AMP, and is it up at the moment?
My Rust server | Powered by AMP is offline at the moment; the last time it was seen was 23 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
What location is listed for My Rust server | Powered by AMP?
A region is not published by My Rust server | Powered by AMP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.147.224.99:28015.
Server tags
Which meanings sit behind the tags on My Rust server | Powered by AMP?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what My Rust server | Powered by AMP publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does My Rust server | Powered by AMP turn up among the Rust Insights lists and filters?
My Rust server | Powered by AMP appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on My Rust server | Powered by AMP right now, and how does that number move?
The last time My Rust server | Powered by AMP was seen online was 23 days 21 hours ago, and it is offline now.
In the ranking of Rust servers, where does My Rust server | Powered by AMP place?
On player hours for the last seven days, My Rust server | Powered by AMP sits at #15,962, inside the top 71% of ranked servers.
Rules and settings
How is My Rust server | Powered by AMP configured, and what rules apply?
The name of My Rust server | Powered by AMP does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on My Rust server | Powered by AMP?
Size 4,500 and seed 6738 define the procedural map on My Rust server | Powered by AMP, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join My Rust server | Powered by AMP?
To connect, start Rust and enter client.connect 95.147.224.99:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.