Server profile
Test
Offline, with 0 of 10 players on; ranked #15,874 of every public Rust server, the top 72%. It last wiped 19d ago.
Offline 95.139.91.253:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Test wipe?
Its rhythm cannot be read yet: Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 19 days 17 hours have passed since its current world was created.
Server
What Rust version is live on Test?
Rust network protocol 2634 and build 167231 on Windows is what Test runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test, and is it up at the moment?
Test is offline at the moment; the last time it was seen was 19 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
In which location does Test sit?
No region is published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.139.91.253:28015 is where it answers.
Tags
Which meanings sit behind the tags on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Test appear?
The Rust Insights lists that carry Test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Test right now?
Test is offline at the moment; the last sighting was 19 days 9 hours ago.
How does Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test at #15,874, among the top 72% of all ranked servers.
Settings and rules
What are the settings and rules for Test?
No gather rate appears in the name of Test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.
What is the map on Test?
The game generates the map on Test, which is procedural.
Connecting
What is the way to join Test?
Open the console with F1 in Rust and enter client.connect 95.139.91.253:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.